Hollow Knight: Silksong Launches September 4, 2025 – Platforms & DLC Plans Revealed

Team Cherry has given |LAUNCH ON SEPTEMBER 4, |
an official ending to |ON SEPTEMBER 4, 2025, |
the six-year wait as |SEPTEMBER 4, 2025, DURING |
Hollow Knight: Silksong was |4, 2025, DURING GAMESCOM |
announced to launch on |2025, DURING GAMESCOM 2025. |
September 4, 2025, during |DURING GAMESCOM 2025. ALONGSIDE |
Gamescom 2025. Alongside the |GAMESCOM 2025. ALONGSIDE THE |
announcement, new gameplay footage |2025. ALONGSIDE THE ANNOUNCEMENT, |
showed new areas, enemies, |ALONGSIDE THE ANNOUNCEMENT, NEW |
and bosses. In |ANNOUNCEMENT, NEW GAMEPLAY FOOTAGE |
an earlier report, Team |NEW GAMEPLAY FOOTAGE SHOWED |
Cherry's founders Ari Gibson |GAMEPLAY FOOTAGE SHOWED NEW |
and William Pellen spoke |FOOTAGE SHOWED NEW AREAS, |
about the reasons for |SHOWED NEW AREAS, ENEMIES, |
the long development time. |NEW AREAS, ENEMIES, AND |
The delay was not |AREAS, ENEMIES, AND BOSSES. |
due to anything production-related-much |ENEMIES, AND BOSSES. |
more, all because of |AND BOSSES. WHY |
the actual development team |BOSSES. WHY SIX |
and their passion for | WHY SIX YEARS |
the project. "It's been fun," |WHY SIX YEARS WAS |
said Pellen. "This whole |SIX YEARS WAS TAKEN |
thing is just a |YEARS WAS TAKEN FOR |
vehicle for our creativity |WAS TAKEN FOR DEVELOPMENT |
anyway." As a small studio, |TAKEN FOR DEVELOPMENT IN |
they kept adding things |FOR DEVELOPMENT IN AN |
to the game. According |DEVELOPMENT IN AN EARLIER |
to Gibson, the timeline |IN AN EARLIER REPORT, |
was extended naturally when |AN EARLIER REPORT, TEAM |
they realized the game |EARLIER REPORT, TEAM CHERRYS |
was either going to |REPORT, TEAM CHERRYS FOUNDERS |
match or exceed the |TEAM CHERRYS FOUNDERS ARI |
scale of the original |CHERRYS FOUNDERS ARI GIBSON |
Hollow Knight. The team took |FOUNDERS ARI GIBSON AND |
advantage of the financial |ARI GIBSON AND WILLIAM |
success of the first |GIBSON AND WILLIAM PELLEN |
game, selling more than |AND WILLIAM PELLEN SPOKE |
15 million copies, and |WILLIAM PELLEN SPOKE ABOUT |
had the freedom to |PELLEN SPOKE ABOUT THE |
enlarge the scope of |SPOKE ABOUT THE REASONS |
the game without pressure. |ABOUT THE REASONS FOR |
During the last two |THE REASONS FOR THE |
years of development, they |REASONS FOR THE LONG |
have reportedly been polishing |FOR THE LONG DEVELOPMENT |
a lot of content |THE LONG DEVELOPMENT TIME. |
and debugging. Team Cherry |DEVELOPMENT TIME. THE DELAY |
has confirmed that work |TIME. THE DELAY WAS |
on DLC for Silksong |THE DELAY WAS NOT |
has already begun, which |DELAY WAS NOT DUE |
further maintains their enthusiasm |WAS NOT DUE TO |
for the game even |NOT DUE TO ANYTHING |
after its release. To remain |DUE TO ANYTHING PRODUCTION-RELATED-MUCH |
fair to the original |TO ANYTHING PRODUCTION-RELATED-MUCH MORE, |
Kickstarter backers of the |ANYTHING PRODUCTION-RELATED-MUCH MORE, ALL |
game, they will not |PRODUCTION-RELATED-MUCH MORE, ALL BECAUSE |
be sending pre-release review |MORE, ALL BECAUSE OF |
codes to any media. |ALL BECAUSE OF THE |
This means most reviews |BECAUSE OF THE ACTUAL |
will end up being |OF THE ACTUAL DEVELOPMENT |
published a considerable while |THE ACTUAL DEVELOPMENT TEAM |
after the launch date. The |DEVELOPMENT TEAM AND THEIR |
game sees an expansive |TEAM AND THEIR PASSION |
release under the following |AND THEIR PASSION FOR |
platforms: The game will be |FOR THE PROJECT. |
available on 4th September |THE PROJECT. ITS |
2025.Why Six Years |THE ANNOUNCEMENT, NEW GAMEPLAY |
Was Taken for Development
DLC Systems Underway |LONG DEVELOPMENT TIME. THE |
and Review Policy
Platforms |ACTUAL DEVELOPMENT TEAM AND |
and Final Release Details